Mobile Application Development is the set of processes
and procedures involved in writing software for small, wireless computing
devices such as smart phones or tablets.Mobile Application Development is similar to Web Application
Development and has its roots in more traditional software development. For
instance, a Gaming App might be written to take advantage of the iPhone's
accelerometer.
Game development has grown famous attributable to the
engaging and thrilling video games evolved of late. When it comes to game
development, the first and foremost that game developers want to arrive at is
the game development platform. Choosing an in correct platform can cause
wastage of time, money, and efforts. Getting familiar with a brand new development
engine includes quite a few time and money. Selecting the proper platform for
game development is exceptionally essential as it's far one of the most crucial
decisions. To solve the dilemmas faced by developers in taking this decision.
This article comparing the features of Unity, Corona SDK, and AndEngine.
AndEngine:
Advantages:
·
When you enter the keywords- Android GameDevelopment Engine what you will get in the first search result is AndEngine.
It is an open source platform used for Android game development.
·
This lightweight and powerful game engine offers
2D development platform to game developers. Whilst supporting advanced OpenGL
functionality, it delivers games native to Android.
·
One of the major strengths of this game engine
is its lightweight architecture and its amalgamation into Eclipse. It utilizes
Java mostly.
Disadvantages:
·
Despite its striking features, AndEngine is not
well-maintained.
·
Their website is akin to that of 2000s wherein
there are a number of broken links. Lacks of documentation makes using
AndEngine a challenge for amateurs.
Moreover, it works only for Android apps and this leads to
consumption of more time and resources. Thus, it can rightly be concluded that
this game engine will soon make its exit from the game field.
Corona SDK:
This cross-platform engine facilitates in development in
addition to publishing. A number of games have applied it owing to the
effective features it offers. With Corona you need a single code to set up the
game on each iOS and Android. One of the essential benefits associated with it is
there are no charges for using it.
This game engine is well-known for its support and
documentation. Apart from game apps it is also utilized to create business
apps. It packages your code into an application which is compatible with most
of the major operating systems. This is where it gains an edge over AndEngine.
This game engine is famous for its help and documentation. Aside
from game apps it's also utilized to create business apps. It packages your
code into an application which is compatible with maximum of the most important
operating systems. That is in which it gains an edge over AndEngine.
Disadvantages:
·
When it comes to cross-platform publishing one
must be ready to give away a few dollars more.
·
In order to interpret the code that works both
with Android and iOS, Corona SDK makes use of its own programming language Lua,
a variant of C#.
This is why it is able to without problems be learnt via iOSdevelopers. But, for other platform developers Lua is a challenge. In this era
of rapid apps development in which a developer is predicted to study around
four to five languages to churn out basic software, mastering a new language
can be quite a task.
If you want to use
Corona SDK you need to have an internet connection because the publishing
technique is executed on Corona's servers. You need to upload your code as well
as graphical assets to get the working file package. Though the world is going
on line remains connected at some point of development looks like a challenge.
Unity:
For 3D game development this is the fine platform you can go
together with. Unity has currently updated its engine for 2D capabilities.
Offering unprecedented features and help and support, it is quick in adapting
to new technologies and platforms. It helps Oculus rift.
The main USP of Unity is its wide device support. With its
engine you can write one game and then use it to run on different platforms,
including iPhones, Androids, Windows Phones, Macs, PCs, and Linux. You can even
publish your game as a web application. Thus, you derive more from lesser
efforts.
Two common coding languages are supported by Unity - C# and
JavaScript. Boo is its custom scripting language. Beginners will find
JavaScript easy and the good news is that it is supported by Unity.
Not only the powerful features are the reason behind its
upper hand, it comes with excellent documentation as well as an active
developer's forum. Plug-ins can be created to customize Unity as per the
development needs. All this depicts that it truly is a platform worth investing
in.
The above points clearly indicate the reasons for developers
having a preference for Unity over Corona SDK and AndEngine. Unity is much
easier, compared to other platforms, for developing games. It is an inevitable game development tool which offers powerful features with simplicity.
Conclusion:
Game development has never been easier to break into and
the Android platform comes with many tools and services to help developers get
their fully-featured games to market fast. As the most popular mobile platform
on the market today, Android is bound to have users who want to play your game.
Whether you've got a casual game or a fully-immersive role playing epic in
mind, seriously consider Android to bring your idea to reality.
Ease of the use is its most promising feature. It always
keeps on upgrading and providing improved functionalities to users. It surely
is a rewarding platform
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